So about those remakes
Advertisement
https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js
(adsbygoogle = window.adsbygoogle || []).push({});
When Nintendo released Twilight Princess HD it was not too long after I had finished the game on the Wii. Nintendo made a point of saying the graphics were much better than they had been previously. It got me excited because the graphics were indeed poor, and the resolution was very bad. Because I had been a well established fan of the series by now, and I had some spare money I decided to buy the HD version.
I already had a Wii U I was gifted one Christmas that actually was a Legend of Zelda special. It came with the Wind Waker remake already installed. There was Hylian writing on the controller and it looked so cool to me. I loved playing the Wind Waker on the Wii U as I had previously got the Phantom Hourglass a few years before, which was of course the sequel to Wind Waker. To me, adding Twilight Princess HD to the collection of games felt right. It was expanded slightly from the Wii version and I had developed as a gamer at that point so I could better appreciate and understand the game.
These two were of course remakes to an already well established series that must have been influenced in some way by the fans demand to play them. There has been talk and I find myself also discussing with random fellow Zelda fans about remakes too. Everyone has their favourite games, albeit a Zelda one or not. After the Switch came out, there was inevitably talk over a remake to release on the Switch. But which one?
Twilight Princess was inevitable, even though this game was made for the Wii then the Wii U. Nintendo released it on the Wii U in the hopes the popular game might increase Wii U sales. Then people would discuss the possibility of a Skyward Sword remake, which I would be all for. Unfortunately the Wii flopped so a lot of people did not get to play this one. I was able to but I found the controls annoying and I hated having to swing Links Goddess Sword around, even if it was a cool gimmick at first. But I would not complain at all if they redesigned it for the Switch. It had an excellent story line, and the colours of the game always stand out in my mind when I think about it.
Then there’s popular demand for another Wind Waker. I did not mind this game. I can definitely see the appeal for why it is many people’s favourite in the series. However, it just isn’t one of my favourites. But I would br able to accept it if Nintendo would remake it for the Switch, and I can see why if they chose to do it. But I want to talk about the one game that hardly ever sees any of the limelight. I rarely see it when I’m browsing the internet for random Zelda theories. Or discussion pages such as on Facebook.
It was the first Zelda game I ever played on my little Nintendo DS. The Legend of Zelda; Spirit Tracks. It’s an awesome game! Set after the events of Wind Waker and the Phantom Hourglass, this Link and Zelda are different from the Link and Tetra from the previous two. People have finally found a land mass large enough they can establish a new Hyrule, and the royal family have reestablished themselves, descended from Tetra. Thanks to the King of Red Lions, the old king of Hyrule, Ganondorf will never be seen again. The Demon King is no more. Or so we think.
After Zelda’s body is stolen by Chancellor Cole, it will be used as the new body for another of the title of Demon King: Malladus. Even though Princess Zelda proclaims to Link it is ‘tradition’ for the princess to stay behind while the hero saves the day, she is encouraged by the Lokomo, Anjean, to accompany him. Zelda actually joins Link in his adventure! This is the only Zelda game where this happens and people say they don’t want to play this game?
Anyway, Anjean is a member of a tribe called the Lokomo. They are the servants for the Spirits of Good and swore to protect the land, the Spirit tracks and the temples around Hyrule. Most importantly, they have to protect the land from Malladus. So when the Tower of Spirits is destroyed, it allows his escape. I have a theory they may be or influenced by Sheikah, but I may cover that at a later date. They are very similar.
Link and Zelda both go on a journey across Hyrule to stop the resurrection of Malladus. Together, they meet new people from the new Hyrule, some new races we have not seen before, and go into dangerous dungeons and temples. Even without a body Zelda is useful, and you can control her to a certain extent. She can control the phantoms that inhabit the Tower of Spirits and use them to aid Link in these areas.
The whole entire thing is fun. Especially when you can equip a cannon to the train. The dungeon designs and quests are brilliant fun. So why can’t this game get a remake? It has the hallmarks of a fantastic Zelda game and I know it deserves its own spot in the light. I would definitely buy a remake and gladly play it again and relive some memories and drown in the nostalgia. Yes the game had problems, but they normally get worked around in the remake. Allow me this, Nintendo. This hero gets called “the hero of trains”, which is a fair assumption.
Anyone who says this probably hasn’t played the game. If they did, they might agree with me he is the Hero of Spirit.